Can you stand to hear me gush about abstract games one more time? Would it help if I told you it used magnets? We’ve only featured one other to utilize magnets, and that was last August when we tried out Jishaku. That one was an area-control type of game that wanted you to get rid of all of your pieces by forcing your opponent to make them connect when they didn’t want to. This week we found a copy of Turncoat by University Games, and it uses tiny magnets in a very unique way – to create random boards to play on!

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

In fact, they did the math and boast a total of 245,760 board combinations. Quite a number compared to chess or checkers (one combination)! But how is it possible in such a little box? With a little bit of creative design!

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

Before every game you must assemble the board. This isn’t as daunting as it sounds, the interior of the playing area is comprised of five plastic strips, each containing five magnets. All magnets are exposed on both sides, and you do not know their magnetic orientation. You can put them into the board in any order, either side up and choose between laying them horizontally or vertically.

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

Once placed, they are covered by a plastic playing area so they are hidden for the rest of the game. Each player begins with six pawns with magnets flipped to their color. Like many other titles we’ve features (Stratos Spheres, Game of 49, Six), you are trying to get four in a row before your opponent does. But with the hidden magnets, Turncoat provides a unique twist.

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

Each pawn can be moved one square forward, backwards, sideways or diagonally on a turn. When they land, depending on the magnetic pole of the magnet underneath, your color may flip to your opponent’s color! Remembering which spaces flip and which don’t will be needed to successfully get your pieces lined up.

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

And unlike most other board games of this nature, once your piece is on the board, ANYONE can move it on their turn – they’re all free game (except you cannot move the last piece previously moved). You can also jump pieces Checkers-style as long as you announce your ending spot before doing so. This is a great tactic for discovering multiple magnetic orientations in one move by jumping multiple pieces.

It's rather easy to lose track of your colors in Turncoat by University Games. Magnet are both the secret and the challenge! - SahmReviews.com

That’s all there is to Turncoat, just a back-and-forth until someone eventually is able to align four of their pieces in a row. Games last from 5-15 minutes on average, and with the outstanding number of board combinations, no two games will ever be the same.

You can still find copies of Turncoat rather cheap (currently under $10 shipped) on Amazon, a fantastic value for the replayability it offers. University Games just released their 2016 catalog – take a peek at it to see what’s new this year!

11 thoughts on “Thrift Treasure: Turncoat

  1. This is a game that would definitely appeal to both of my girls. I like that it’s an inexpensive game that will keep them entertained for quite a while!

  2. This game appeals to me even though I would probably get frustrated. Knowing me I would probably be glaring at those pieces daring them to change color!!

  3. Wow… I had to reread that number…245,760 board combinations! Made my head spin to think that many combinations in one game. I enjoy checkers so this game sounds like one I would like.

  4. I had a game very similar to this during the 70s/80s. The pieces were the same idea as this, round and square bases but slightly bigger, the magnets were yellow and red too. I think it was called something like “2001” but I can’t remember. The board was blue. Of course, the game is long gone, but I would love to find it. Does anyone remember what it was called?

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